Martial Weapon Proficiency


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  • Current Benefit: A feat may be spent to become proficient with a single martial weapon.
  • New Benefit: Choose a group of martial weapons. You understand how to use weapons in that group in combat.
Group Weapons
Axes, Light handaxe, light pick, and throwing axe
Axes, Heavy battleaxe, greataxe, heavy pick, and throwing axe
Blades, Small dagger, punching dagger, kukri, short sword, sickle, and starknife
Blades, Medium kukri, rapier, scimitar, short sword, and sword caneAPG
Blades, Heavy falchion, greatsword, and longsword
Bows composite longbow, composite shortbow, longbow, and shortbow
Close brass knucklesAPG, cestusAPG, gauntlet, sap, and spiked gauntlet
Flails flail, heavy flail, and morningstar
Hammers, Light battle asperbillumAPG, club, light hammer, light mace, morningstar, and sap
Hammers, Heavy greatclub, heavy mace, morningstar, and warhammer
Pole Arms bardicheAPG, bec de corbinAPG, billAPG, glaive, glaive-guisarmeAPG, guisarme, halberd, lucerne hammerAPG, and ranseur
Spears, Short boar spearAPG, javelin, shortspear, spear, and trident
Spears, Long boar spearAPG, lance, longspear, and spear
APGAdvanced Player's Guide

Martial Weapon Proficiency

Darklands RedDog