Wizard

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While universalist wizards might study to prepare themselves for any manner of danger, specialist wizards research schools of magic that make them exceptionally skilled within a specific focus. Yet no matter their specialty, all wizards are masters of the impossible and can aid their allies in overcoming any danger.

STARTING SPELLS
Per the Core Rulebook, a wizard begins play with three 1st level spells plus additional spells equal to his intelligence bonus.

The Core rulebooks also states that wizards begin play with ALL cantrips other than opposing schools (if any). This starting list of cantrips will be limited to those in the Core Rulebook. Players will have to come by cantrips in other books through game play.

GAINING SPELLS WITH LEVELS
When a Wizard gains a level, he does not automatically gain new known spells as the Core rulebook states. He must seek out another Wizard to teach him, learn a new spell from a scroll or spellbook, or research the spell on his own. If he chooses not to learn a new spell when gaining a level, a Wizard may carry over the ‘unlearned spell’ until he is able to find a spell to learn.

ACCEPTED ARCANE DISCOVERIES LINK SOURCE
Arcane Builder na na
Fast Study LINK UM p86
Feral Speech LINK UM p86
Golem Constructor na na
Immortality na na
Multimorph LINK UM p86
Opposition Research LINK UM p86
Split Slot LINK UM p86
Staff-Like Wand na na
True Name na na
ACCEPTED ARCANE FOCUS SCHOOLS LINK SOURCE
Admixture (Evocation) LINK APG p143
Banishment (Abjuration) LINK APG p144
Controller (Enchantment) LINK APG p144
Counterspell (Abjuration) LINK APG p144
Creation (Conjuration) LINK Homebrew
Elemental – Air LINK APG p142
Elemental – Earth LINK APG p142
Elemental – Fire LINK APG p142
Elemental – Water LINK APG p143
Elemental – Metal LINK UM p87
Elemental – Wood LINK UM p88
Enhancement (Transmutation) LINK APG p145
Foresight (Divination) LINK APG p145
Generation (Evocation) LINK APG p145
Life (Necromancy) LINK APG p146
Manipulator (Enchantment) LINK APG p146
Phantasm (Illusion) LINK APG p146
Scryer (Divination) LINK APG p147
Shadow (Illusion) LINK APG p147
Shapechange (Transmutation) LINK APG p147
Teleportation (Conjuration) na na
Undead (Necromancy) na na
ACCEPTED ARCHETYPES SOURCE
none na

Wizard

Darklands RedDog